Cold War
Analyze the policy of containment. How did the United States enact this policy and what were the geopolitical issues underneath its implementation?
Consider the foreign policy of the US during the Cold War and how this policy of containment impacted the aims of the US.
Sample Solution
The end of the Second World War saw the birth of many babies as soldiers returned home obviously having an impact on economic and cultural culture. As the babies grew older, popular culture also changed, Hollywood encountered problems in adjusting to the new post war environment and change in popular culture and entertainment wants, Prior to the war, film studios had owned their own movie theatres where they showed the Movies they produced, however, in the United States v. Paramount Picture (1948), Inc. A case in the Supreme Court, the outcome had a massive economic and cultural impact for America and the culture of film. “this vertical integration of the industry—the complete control by one firm of the production, distribution, and exhibition of motion pictures—was deemed a violation of antitrust laws” (https://www.khanacademy.org/humanities/us-history/postwarera/1950s-america/a/popular-culture-and-mass-media-cnx) From the 1950s to the 1970s, a lot of movie theatres would close, due to massive decline in business as a result of the huge popularity of television. Those movie houses which had previously remained pen could not afford the change to stereophonic films and surround sound therefore the quality of the cinema experience was affected badly. The beginning of the 1970s saw several movie houses began to surface meaning that Theatre/Cinema owners could benefit by screening multiple films, this was the birth of the multiplex so to speak, and this was an attempt to draw costumers back to the theatres, thus introducing the age of the Dolby era a new revolutionary noise reduction system for film. Fast forwarding to 1973, the first 2D CGI (Computer Generated Imagery) movie Westworld, though its 3D imagery was in its sequel Future world in 1976, this featured a computer-generated hand and face. “Beginning in the early 1970s, and continuing to this day, the engineering >
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