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Law, Ethic And Corp

Discuss the following:

As a small-business owner, you are faced with rising costs, particularly employment costs, insurance, and the like. You decide to hire some friends and pay them as they work rather than go through the expense and procedure of bringing in “actual” employees. Your friends wear the business uniform, deal with vendors and customers, and tell friends and family that they work for the business. In one instance, one friend orders way too much from a vendor.

Explain agency law terminology and the three ways an agency relationship is created, per the text reading. What are the implications of agency law that apply in the above scenario? Is your business liable for the improper order? Why or why not? Be sure to explain the scope of employment.
Explain the applicability of the employment-at-will doctrine and identify and explain all the exceptions. If your employer does not like your hairdo, can he fire you? Pursuant to the doctrine, explain your answer per the law.
Research a recent case in your home state of wrongful termination in violation of the Employment-at-Will doctrine. Provide the facts, parties and what happened in the case. Use the link provided to the NEXIS-Uni Legal Database:

Sample Solution

school in Carlow, Ireland; the Drury University in Springfield, MO; and many others are seeing the advantages of education through VR implementation. They have found that the introduction of VR into educational institutes beneficially affected the way students understood a concept. Marianne Stenger, a journalist from the online education provider OpenColleges, claims that it allows students to “learn from realistic scenarios without the risk of practicing an unfamiliar skill in an uncontrolled real-life situation”(Stenger 3). It also makes it possible to simulate environments. A common misconception is that VR is used only for video games, however, according to Stephen Babcock, the Market Editor for Baltimore, its “increased accessibility also presents an opportunity to use virtual reality in fields beyond” these game environments (Babcock 1). This simulation can range from environments as small as the inside of a biological cell to as big as space. This immersion creates educational settings where students are engaged and are able to experience situations personally. This personal experience also holds many opportunities for students “to construct their own knowledge from meaningful experiences”(Hu-Au and Lee 5). Similarly, VR helps students make connections that they could not have seen before because VR allows one to “construct visual and manipulable objects” making learning easier (Hu-Au and Lee 5). The explicit education that comes from VR education in a class environment provides a foundation to the implicit education that a student can form on his or her own through the connections he or she makes. A student can form connections faster through practice and improve academically when using VR as a learning tool. These connections and VR implementation are seen more in higher educational facilities and serve as a model to lower educational facilities. In medical schools, VR is being used as a training and informational guide on dealing with medical situations. The aspect of surgical training is one of the primary uses of VR in these facilities. According to Lan Li and his colleagues, collaborators of the National Center for Biotechnology Information, before VR was introduced into medical facilities, the only way junior doctors could receive medical training was by being in a real operating room under the supervision of experienced surgeons. However, this approach took too much time and was costly (Li et al 2). Additionally, as medical practices evolved and became more complicated, “sole observation was no longer enough for acquiring certain skills and special techniques”(Li et al 2). With the introduction of VR, surgical trainees are able to partake in such surgeries. These simulated surgeries are more interactive, with the abilities to zoom and label objects, and more hands on. VR allows the trainee to have prior experience with surgery so that when performed on a patient, they are experienced and not a hazard to the patient’s health. A possible counterargument to this is that VR programs to train surgical train

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